Tuesday, 2 April 2019

Apologies To Trump


All of us.  Ok, many of us (myself included) owe President Donald Trump an apology for jumping to conclusions and believing the FAKE NEWS that went out of its way to spread falsehoods about Russian collusion on a daily basis.

I was taken in for a long while.  In fact, it wasn't until a few months ago that I realized we have one Hell of a President and things could be worse... a lot worse. 

Now that he's been vindicated, let's get back to ensuring the United States of America remains the greatest country in the world!

President Trump talks a lot of trash, can be a bastard, and gets things wrong just like everyone does, but now I see that he has America's best interests at heart.  He isn't the most terrible awful bad news individual portrayed by the media.  That's just Trump derangement syndrome.

Sorry for doubting you, hoss.  Carry on, Mr. President!

VS


Read More :- "Apologies To Trump"

DE: Time To Try Out Some Wyches

This is the type of girl you bring home to mom.

For tonight's game, I'm going to introduce a unit of Wyches to support my Kabal.  I've bounced and forth on which Cult I would like to get into my game, and I think I settled upon the Cult of Strife.  Yes, this was a big change to what I was thinking before (Red Grief) but this is primarily because I want to justify taking a CC unit in a predominately shooty army.

My general philosophy with army building is this:  The more you detract from the focus of your army (in my case, it's shooting), the less effective your army will be overall.  I will be covering this topic more in-depth in Friday's post, but for now, let's talk about why I'm going to take the Cult of Strife.

First, the list:
1998 // 7 CP

Black Heart Battalion +3 CP

HQ:
Archon, Djin Blade, Blaster, PGL = 96
Warlord Trait: Labyrinthine Cunning

Archon, Huskblade, Blaster, PGL = 96
Raider, Dark Lance = 85

TROOP:
10x Warriors, 2x Blaster, Dark Lance = 114
Raider, Dark Lance = 85
199

10x Warriors, 2x Blaster, Dark Lance = 114
Raider, Dark Lance = 85
199

10x Warriors, 2x Blaster, Dark Lance = 114
Raider, Dark Lance = 85
199

10x Warriors, 2x Blaster, Dark Lance = 114
Raider, Dark Lance = 85
199

HEAVY:
Ravager, 3x Dinsintegrators = 125
Ravager, 3x Dinsintegrators = 125
Ravager, 3x Dinsintegrators = 125

+++

Black Heart Air Wing +1 CP

FLYER:
Razorwing, 2x Dinsintegrators = 135
Razorwing, 2x Dinsintegrators = 135
Razorwing, 2x Dinsintegrators = 135

+++

Strife Patrol +0 CP

HQ:
Succubus, Adrenalight, Whip = 54
Warlord Trait: Blood Dancer

TROOP:
9x Wyches, Grave Lotus, Agonizer/BP, Shardnet = 91

The rest of the army should be pretty explanatory since it's pretty much the same old same old.  Where this is really different is that I'm spending 243 points for a CC component in the army that is delivered using a Raider.  For the delivery of Wyches, I want to try both:  Footslogging an epic ton of 20 girls up the table and see what happens to them, or just have them ride in a Raider that can hopefully protect them from harmful fire.  For tonight's game, I want to try the Raider because that's what I know.  Don't worry though, I absolutely plan on trying a 20-girl footslog and just run them up the board like cats on fire (or laced with drugs).

Cunning and Blood Dancer.  Why not, let's try it.

I'm also going to commit 2 CPs to take an extra Warlord trait for Blood Dancer and take an extra Artifact.  The reason why I'm doing this is to keep Cunning in play so I can hopefully get a refund for this upfront expenditure on precious resources.  I'm also crazy about Blood Dancer on Strife because that Warlord trait is INSANE with the Triptch Whip.  The whip is basically a +3 attack Agonizer that when you factor in Strife's +1 attack bonus and Adrenalight's +1, you have a 9 attack Succubus that hits on 2s, re-roll 1s, and Blood Dancer (Cult specific Warlord trait) allows you to count each 6 to Hit as 3 hits instead of 1.  I'll let you do the math for this because this makes her one of the most destructive single-wound infantry blenders in the game.  Is it worth the 2 CP?  Probably not.  Does she still die like a bitch if she fails her 4++ and subsequent 6+++?  Of course.  However, I'm feeling extra greedy tonight and I also want to keep Writ of the Living Muse for extra lels.  Otherwise, I might try keeping 6 KP so I have 2 for sure uses of Agents of Vect and just keep the Warlord trait and not the artifact (Living Muse).

Oh, and Shardnets.  Shardnets got a huge improvement because as long as you have this in the unit, your opponent only rolls D3 to get away while you roll D6.  Get dunked on son.  The more I type, the more inclined I am to take a giant unit of Wyches and just say F it.  For now, I'm going to buy a Black Heart Raider for my Archons that I'll end up lending to the ladies to use since transports (like Raiders and Venoms) are not cult specific.  That means anyone can use them and they still retain their bonus (like the 6+++).  This also means you might be able to pull off some potentially crazy combinations in the future (like Flayed Skull lending a +3" movement Raider for the Wyches!) but that's another story for another time.

Let me know what you think:  Should I go big and walk the Wyches?  Are Raiders still the best delivery mechanism?  Yes, I'm very aware of WWPs as an option as well.
Read More :- "DE: Time To Try Out Some Wyches"

Monday, 1 April 2019

People Behind The Meeples - Episode 156: Tony Allen

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Tony Allen
Email:tada232@gmail.com
Location:Grand Prairie, TX
Day Job:Structural Drafter
Designing:Over ten years!
Today's Interview is with:

Tony Allen
Interviewed on: 1/11/2019

Tony Allen has been designing games for quite a while and now has two that he's looking for a publisher for. If you're in Texas look him up and maybe you'll get the opportunity to play Isle of Trez or Chain of Evidence.

Some Basics
Tell me a bit about yourself.

How long have you been designing tabletop games?
Over ten years!

Why did you start designing tabletop games?
Bought a board game that turned out to be a lousy game. So, as being out to sea in the Navy, I improvised changes to it and it became much better.

What game or games are you currently working on?
Isle of Trez, Chain of Evidence

Have you designed any games that have been published?
No

What is your day job?
Structural Drafter

Your Gaming Tastes
My readers would like to know more about you as a gamer.

Where do you prefer to play games?
At my parents' house.

Who do you normally game with?
My parents.

If you were to invite a few friends together for game night tonight, what games would you play?
Azul, The Mind, Cryptid, Alhambra

And what snacks would you eat?
Chips

Do you like to have music playing while you play games? If so, what kind?
No

What's your favorite FLGS?
Gen X Comics and Games in Hurst, TX

What is your current favorite game? Least favorite that you still enjoy? Worst game you ever played?
Azul, Blokus

What is your favorite game mechanic? How about your least favorite?
Drafting, Deck Builder

What's your favorite game that you just can't ever seem to get to the table?
7 Wonders

What styles of games do you play?
I like to play Board Games, Card Games

Do you design different styles of games than what you play?
I like to design Board Games

OK, here's a pretty polarizing game. Do you like and play Cards Against Humanity?
Sometimes

You as a Designer
OK, now the bit that sets you apart from the typical gamer. Let's find out about you as a game designer.

When you design games, do you come up with a theme first and build the mechanics around that? Or do you come up with mechanics and then add a theme? Or something else?
Both

Have you ever entered or won a game design competition?
No, no

Do you have a current favorite game designer or idol?
No

Where or when or how do you get your inspiration or come up with your best ideas?
Playing board games.

How do you go about playtesting your games?
Family, BGG.CON

Do you like to work alone or as part of a team? Co-designers, artists, etc.?
Alone.

What do you feel is your biggest challenge as a game designer?
Finding a publisher.

If you could design a game within any IP, what would it be?
Myst

What do you wish someone had told you a long time ago about designing games?
How the business end is so anti-me.

What advice would you like to share about designing games?
Be original! Know what's out there and do something different.

Would you like to tell my readers what games you're working on and how far along they are?
Currently looking for a publisher I have: Yes
Games I feel are in the final development and tweaking stage are: Yes

And the oddly personal, but harmless stuff…
OK, enough of the game stuff, let's find out what really makes you tick! These are the questions that I'm sure are on everyone's minds!

Star Trek or Star Wars? Coke or Pepsi? VHS or Betamax?
Star Wars, Coke, VHS

What hobbies do you have besides tabletop games?
Line dancing, Indy movie watching, YouTube videos

What is something you learned in the last week?
My allergies are worse than I thought

Favorite type of music? Books? Movies?
Classic Rock, none, independent

What was the last book you read?
Don't remember

Do you play any musical instruments?
No

Tell us something about yourself that you think might surprise people.
I'm 59 but look 45, I can juggle, Disco dancer

Tell us about something crazy that you once did.
Not here

Who is your idol?
Rand Miller

What would you do if you had a time machine?
Redo my life.

Are you an extrovert or introvert?
Both, depends on the situation

If you could be any superhero, which one would you be?
Batman, duh

Have any pets?
No

When the next asteroid hits Earth, causing the Yellowstone caldera to explode, California to fall into the ocean, the sea levels to rise, and the next ice age to set in, what current games or other pastimes do you think (or hope) will survive into the next era of human civilization? What do you hope is underneath that asteroid to be wiped out of the human consciousness forever?
Board games, of course.

If you'd like to send a shout out to anyone, anyone at all, here's your chance (I can't guarantee they'll read this though):
Hey Dominic Crapuchettes!


Thanks for answering all my crazy questions!




Thank you for reading this People Behind the Meeples indie game designer interview! You can find all the interviews here: People Behind the Meeples and if you'd like to be featured yourself, you can fill out the questionnaire here: http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html

Did you like this interview?  Pleasse show your support: Support me on Patreon! Or click the heart at Board Game Links , like GJJ Games on Facebook , or follow on Twitter .  And be sure to check out my games on  Tabletop Generation.
Read More :- "People Behind The Meeples - Episode 156: Tony Allen"